randonly occurring Discworld novels
Give 'novel' a 1 in 1000 chance of being created in place of each random spellbook (except for hero's initial inventory and NPC priests' monster inventory and divine reward for prayer--those all force regular spellbooks; statue contents aren't among the exceptions--those books can now be novels). Shop inventory (where first book or scroll shop created is guaranteed one novel) hasn't been touched. If there is any other special spellbook handling somewhere, I've overlooked it.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.63 $ $NHDT-Date: 1578834315 2020/01/12 13:05:15 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.64 $ $NHDT-Date: 1578855619 2020/01/12 19:00:19 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -106,6 +106,10 @@ applying a spellbook hints about read charges left
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wizard mode wishing for level topology can now create hidden doors (ask for
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"secret door" when at a door or wall location) and hidden corridor
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spots ("secret corridor" at a corridor location)
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tiny chance for randomly created spellbooks to be Discworld novels instead
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of having only one in the first book or scroll shop created (won't
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occur in hero's initial inventory or NPC priest inventory or be
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bestowed as a prayer boon; might occur inside statues)
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Platform- and/or Interface-Specific New Features
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