B14001 - Stinking clouds in bonesfiles
Incorporate a fix from <Someone> that resets the timestamp on stinking clouds left in bones files. This does allow the cloud's ttl to restart. Extended it to reset the player_inside flag. Then noticed that the only placed that called in_out_region was domove(). Added calls when changing levels (which causes player_inside to be set correctly if the cloud covers the location where the player starts on the bones level), teleporting, and inside hurtle_step. There are still other places that fail to call in_out_region, which others may choose to tackle. I split out the remaining stinking cloud bug reported in the same e-mail into a separate betabug. That one probably cannot be addressed without changing the level file format to track the creator.
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@@ -281,6 +281,8 @@ destroy traps that are buried by boulders dropped in water
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renamed debug commands: light sources -> lightsources,
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monpoly_control -> monpolycontrol
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detect attempt to swap places with big pet through narrow opening
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stinking clouds in bones files do not get their ttl set reasonably
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stinking clouds in bones files may incorrectly set player_inside
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Platform- and/or Interface-Specific Fixes
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