B14001 - Stinking clouds in bonesfiles
Incorporate a fix from <Someone> that resets the timestamp on stinking clouds left in bones files. This does allow the cloud's ttl to restart. Extended it to reset the player_inside flag. Then noticed that the only placed that called in_out_region was domove(). Added calls when changing levels (which causes player_inside to be set correctly if the cloud covers the location where the player starts on the bones level), teleporting, and inside hurtle_step. There are still other places that fail to call in_out_region, which others may choose to tackle. I split out the remaining stinking cloud bug reported in the same e-mail into a separate betabug. That one probably cannot be addressed without changing the level file format to track the creator.
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@@ -839,7 +839,7 @@ boolean ghostly;
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}
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restdamage(fd, ghostly);
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rest_regions(fd);
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rest_regions(fd, ghostly);
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if (ghostly) {
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/* Now get rid of all the temp fruits... */
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freefruitchn(oldfruit), oldfruit = 0;
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