curses changes to existing files

This commit is contained in:
nhmall
2018-11-16 20:51:22 -05:00
parent 20018c2719
commit cb43061076
18 changed files with 345 additions and 42 deletions
+70 -14
View File
@@ -61,6 +61,19 @@ DEBUGINFO = Y
#TARGET_CPU=x64
#TARGET_CPU=x86
#---------------------------------------------------------------
# OPTIONAL - Curses window port support
#
# 4. Uncomment these and set them appropriate if you want to
# include curses port support alongside TTY support in your
# console binary. You'll have to set CURSESINCL to the location
# of your curses header (.h) files and CURSESDLL to the location
# of your pdcurses.dll.
#
ADD_CURSES=Y
CURSESINCL=..\..\pdcurses
CURSESLIB=..\..\pdcurses\wincon\pdcurses.lib
#
#==============================================================================
# This marks the end of the BUILD DECISIONS section.
#==============================================================================
@@ -85,16 +98,17 @@ DEBUGINFO = Y
# Source directories. Makedefs hardcodes these, don't change them.
#
INCL = ..\include # NetHack include files
DAT = ..\dat # NetHack data files
DOC = ..\doc # NetHack documentation files
UTIL = ..\util # Utility source
SRC = ..\src # Main source
SSYS = ..\sys\share # Shared system files
MSWSYS= ..\sys\winnt # mswin specific files
TTY = ..\win\tty # window port files (tty)
MSWIN = ..\win\win32 # window port files (WIN32)
WSHR = ..\win\share # Tile support files
INCL = ..\include # NetHack include files
DAT = ..\dat # NetHack data files
DOC = ..\doc # NetHack documentation files
UTIL = ..\util # Utility source
SRC = ..\src # Main source
SSYS = ..\sys\share # Shared system files
MSWSYS = ..\sys\winnt # mswin specific files
TTY = ..\win\tty # window port files (tty)
MSWIN = ..\win\win32 # window port files (win32)
CURSES = ..\win\curses # window port files (curses)
WSHR = ..\win\share # Tile support files
#
# Object directory.
@@ -203,6 +217,15 @@ VSVER=2999 #untested future version
#----------------------------------------------------------------
!IF "$(ADD_CURSES)" == "Y"
#CURSESDEF=-D"PDC_DLL_BUILD" -D"CURSES_GRAPHICS" -D"CURSES_BRIEF_INCLUDE"
CURSESDEF=-D"CURSES_GRAPHICS" -D"CURSES_BRIEF_INCLUDE"
!ELSE
CURSDEF=
CURSESLIB=
CURSESINCL=
!ENDIF
#These will be in the environment variables with one of the VS2017
#developer command prompts.
#VSCMD_ARG_HOST_ARCH=x64
@@ -234,7 +257,8 @@ CL_RECENT=-sdl
ccommon= -c -nologo -D"_CONSOLE" -D"_CRT_NONSTDC_NO_DEPRECATE" -D"_CRT_SECURE_NO_DEPRECATE" \
-D"_LIB" -D"_SCL_SECURE_NO_DEPRECATE" -D"_VC80_UPGRADE=0x0600" -D"DLB" -D"_MBCS" \
-DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -D"NDEBUG" -D"YY_NO_UNISTD_H" -EHsc -fp:precise -Gd -GF -GS -Gy \
-DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -D"NDEBUG" -D"YY_NO_UNISTD_H" $(CURSESDEF) \
-EHsc -fp:precise -Gd -GF -GS -Gy \
$(CL_RECENT) -WX- -Zc:forScope -Zc:wchar_t -Zi
cdebug= -analyze- -D"_DEBUG" -Gm -MTd -RTC1 -Od
crelease= -analyze- -D"_MBCS" -errorReport:prompt -Gm- -MT -O2 -Ot -Ox -Oy
@@ -300,7 +324,12 @@ conlibs = $(baselibs)
guilibs = $(winlibs)
#
!IFNDEF ADD_CURSES
INCLDIR= /I..\include /I..\sys\winnt
!ELSE
INCLDIR= /I..\include /I..\sys\winnt /I$(CURSESINCL)
!ENDIF
#==========================================
# Util builds
@@ -313,7 +342,7 @@ lflagsBuild = $(lflags) $(conlibs) $(MACHINE)
# - Game build
#==========================================
LIBS= user32.lib winmm.lib $(ZLIB)
LIBS= user32.lib winmm.lib $(ZLIB) $(CURSESLIB)
! IF ("$(USE_DLB)"=="Y")
DLB = nhdat
@@ -406,6 +435,13 @@ REGEX = $(O)cppregex.o
TTYOBJ = $(O)topl.o $(O)getline.o $(O)wintty.o
!IFNDEF ADD_CURSES
CURSESOBJ=
!ELSE
CURSESOBJ= $(O)cursdial.o $(O)cursinit.o $(O)cursinvt.o $(O)cursmain.o \
$(O)cursmesg.o $(O)cursmisc.o $(O)cursstat.o $(O)curswins.o
!ENDIF
SOBJ = $(O)winnt.o $(O)pcsys.o $(O)pcunix.o \
$(SOUND) $(O)nhlan.o
@@ -414,7 +450,8 @@ OBJS = $(VOBJ01) $(VOBJ02) $(VOBJ03) $(VOBJ04) $(VOBJ05) \
$(VOBJ11) $(VOBJ12) $(VOBJ13) $(VOBJ14) $(VOBJ15) \
$(VOBJ16) $(VOBJ17) $(VOBJ18) $(VOBJ19) $(VOBJ20) \
$(VOBJ21) $(VOBJ22) $(VOBJ23) $(VOBJ24) $(VOBJ25) \
$(VOBJ26) $(VOBJ27) $(VOBJ28) $(VOBJ29) $(REGEX)
$(VOBJ26) $(VOBJ27) $(VOBJ28) $(VOBJ29) $(REGEX) \
$(CURSESOBJ)
GUIOBJ = $(O)mhaskyn.o $(O)mhdlg.o \
$(O)mhfont.o $(O)mhinput.o $(O)mhmain.o $(O)mhmap.o \
@@ -524,6 +561,19 @@ DATABASE = $(DAT)\data.base
{$(UTIL)}.c{$(OBJ)}.o:
@$(cc) $(cflagsBuild) -Fo$@ $<
#==========================================
# Rules for files in win\curses
#==========================================
{$(CURSES)}.c{$(OBJ)}.o:
@$(cc) $(cflagsBuild) -Fo$@ $<
{$(CURSES)}.h{$(INCL)}.h:
@copy $< $@
#{$(CURSES)}.txt{$(DAT)}.txt:
# @copy $< $@
#==========================================
# Rules for files in win\share
#==========================================
@@ -592,7 +642,7 @@ $(O)install.tag: $(DAT)\data $(DAT)\rumors $(DAT)\dungeon \
if exist $(DOC)\nethack.txt copy $(DOC)\nethack.txt $(GAMEDIR)\NetHack.txt
@if exist $(GAMEDIR)\NetHack.PDB echo NOTE: You may want to remove $(GAMEDIR:\=/)/NetHack.PDB to conserve space
@if exist $(GAMEDIR)\NetHackW.PDB echo NOTE: You may want to remove $(GAMEDIR:\=/)/NetHackW.PDB to conserve space
-copy $(MSWSYS)\defaults.nh $(GAMEDIR)\defaults.nh
-if not exist $(GAMEDIR)\defaults.nh copy $(MSWSYS)\defaults.nh $(GAMEDIR)\defaults.nh
-if not exist $(GAMEDIR)\record. goto>$(GAMEDIR)\record.
echo install done > $@
@@ -987,6 +1037,12 @@ $(O)envchk.tag: $(O)obj.tag
! ELSE
@echo Windows x86 32-bit target build
! ENDIF
!IFDEF TTYOBJ
@echo tty window support included
! IF "$(ADD_CURSES)"=="Y"
@echo curses window support also included
! ENDIF
!ENDIF
! IF "$(CL)"!=""
# @echo Warning, the CL Environment variable is defined:
# @echo CL=$(CL)