From cb81631a38611709fdac0d89e0ea05ad13e3a98f Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Sat, 28 Jan 2023 19:11:29 +0200 Subject: [PATCH] Fix open showing wrong glyph Trying to open a location where a pet was removed the glyph and showed the underlying terrain glyph instead. Just use newsym - it'll use feel_location when Blind. --- src/lock.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lock.c b/src/lock.c index 16f9daba7..d17320cd9 100644 --- a/src/lock.c +++ b/src/lock.c @@ -818,7 +818,7 @@ doopen_indir(coordxy x, coordxy y) int oldglyph = door->glyph; schar oldlastseentyp = gl.lastseentyp[cc.x][cc.y]; - feel_location(cc.x, cc.y); + newsym(cc.x, cc.y); if (door->glyph != oldglyph || gl.lastseentyp[cc.x][cc.y] != oldlastseentyp) res = ECMD_TIME; /* learned something */