Make WIZARD unconditional.
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@@ -10,14 +10,12 @@ STATIC_DCL void FDECL(maybe_adjust_light, (struct obj *,int));
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STATIC_DCL void FDECL(obj_timer_checks,(struct obj *, XCHAR_P, XCHAR_P, int));
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STATIC_DCL void FDECL(container_weight, (struct obj *));
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STATIC_DCL struct obj *FDECL(save_mtraits, (struct obj *, struct monst *));
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#ifdef WIZARD
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STATIC_DCL void FDECL(objlist_sanity, (struct obj *,int,const char *));
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STATIC_DCL void FDECL(mon_obj_sanity, (struct monst *,const char *));
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STATIC_DCL const char *FDECL(where_name, (struct obj *));
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STATIC_DCL void FDECL(insane_object,
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(struct obj *,const char *,const char *,struct monst *));
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STATIC_DCL void FDECL(check_contained, (struct obj *,const char *));
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#endif
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/*#define DEBUG_EFFECTS*/ /* show some messages for debugging */
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@@ -1950,7 +1948,6 @@ boolean tipping; /* caller emptying entire contents; affects shop handling */
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return objcount;
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}
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#ifdef WIZARD
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/* support for wizard-mode's `sanity_check' option */
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static const char NEARDATA /* pline formats for insane_object() */
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@@ -2144,6 +2141,5 @@ check_contained(container, mesg)
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}
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}
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}
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#endif /* WIZARD */
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/*mkobj.c*/
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