Make WIZARD unconditional.
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@@ -531,9 +531,7 @@ unsigned int *stuckid, *steedid;
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/* for wizard mode, issue a reminder; for others, treat it
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as an attempt to cheat and refuse to restore this file */
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pline("Saved game was not yours.");
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#ifdef WIZARD
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if (!wizard)
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#endif
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return FALSE;
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}
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mread(fd, (genericptr_t) &context, sizeof(struct context_info));
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@@ -1008,9 +1006,7 @@ boolean ghostly;
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hpid, pid);
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else
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Sprintf(trickbuf, "This is level %d, not %d!", dlvl, lev);
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#ifdef WIZARD
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if (wizard) pline1(trickbuf);
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#endif
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trickery(trickbuf);
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}
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restcemetery(fd, &level.bonesinfo);
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