Add new level init type, swamp
Creates a "relaxed blockwise maze". Make Juiblex's swamp use it.
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@@ -39,7 +39,8 @@ enum lvlinit_types {
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LVLINIT_SOLIDFILL,
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LVLINIT_MAZEGRID,
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LVLINIT_MINES,
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LVLINIT_ROGUE
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LVLINIT_ROGUE,
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LVLINIT_SWAMP
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};
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/* max. nested depth of subrooms */
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