diff --git a/dat/history b/dat/history index 0c4ed1b83..1a9f4f17f 100644 --- a/dat/history +++ b/dat/history @@ -100,11 +100,32 @@ Warren Cheung combined SLASH with the Wizard Patch to produce Slash'em, and with the help of Kevin Hugo, added more features. Kevin later joined the DevTeam and incorporated the best of these ideas in NetHack 3.3. +The final update to 3.2 was the bug fix release 3.2.3, which was released +simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. + +The 3.3 development team, consisting of Michael Allison, Ken Arromdee, +David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, +Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, +Mike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in +December 1999 and 3.3.1 in August of 2000. + +Version 3.3 offered many firsts. It was the first version to separate race +and profession. The Elf class was removed in preference to an Elf Race, +and the races of Dwarves, Gnomes, and Orcs made their first appearance in +the game alongside the familiar Human race. Monk and Ranger roles joined +Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, +Tourists, Valkyries and of course, Wizards. It was also the first version +to allow you to ride a steed, and was the first version to have a publicly +available web-site listing all the bugs that had been discovered. Despite +that constantly growing bug list, 3.3 proved stable enough to last for +more than a year and a half. + + The 3.4 development team initially consisted of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, -Mike Stephenson, Janet Walz, and Paul Winner. Warwick Allison joined just -before the release of NetHack 3.4.0. +Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining +just before the release of NetHack 3.4.0 in March 2002. As with version 3.3, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: @@ -117,8 +138,9 @@ Paul Winner and Yitzhak Sapir provided encouragement. Dean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced the Macintosh port of 3.4. -Michael Allison maintained and enhanced the console port of 3.4 for -the Microsoft Windows NT/2000 platform. +Michael Allison, Dave Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir +maintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel +contributed a new graphical interface for the Windows port. Ron Van Iwaarden maintained 3.4 for OS/2. @@ -128,8 +150,6 @@ Amiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1. Christian `Marvin' Bressler maintained 3.4 for the Atari after he resurrected it for 3.3.1. -Alex Kompel contributed a new graphical port of 3.4 for Microsoft Windows. - There is a NetHack web site maintained by Ken Lorber at http://www.nethack.org/. - - - - - - - - - - diff --git a/doc/Guidebook.mn b/doc/Guidebook.mn index 26b5e3228..c3dec6206 100644 --- a/doc/Guidebook.mn +++ b/doc/Guidebook.mn @@ -2324,13 +2324,35 @@ casting system with the Wizard Patch. and with the help of \fBKevin Hugo\fP, added more features. Kevin later joined the DevTeam and incorporated the best of these ideas in NetHack 3.3. + +.pg +The final update to 3.2 was the bug fix release 3.2.3, which was released +simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. +.pg +The 3.3 development team, consisting of \fBMichael Allison\fP, \fBKen Arromdee\fP, +\fBDavid Cohrs\fP, \fBJessie Collet\fP, \fBSteve Creps\fP, \fBKevin Darcy\fP, +\fBTimo Hakulinen\fP, \fBKevin Hugo\fP, \fBSteve Linhart\fP, \fBKen Lorber\fP, +\fBDean Luick\fP, \fBPat Rankin\fP, \fBEric Smith\fP, \fBMike Stephenson\fP, +\fBJanet Walz\fP, and \fBPaul Winner\fP, released 3.3.0 in +December 1999 and 3.3.1 in August of 2000. +.pg +Version 3.3 offered many firsts. It was the first version to separate race +and profession. The Elf class was removed in preference to an Elf Race, +and the races of Dwarves, Gnomes, and Orcs made their first appearance in +the game alongside the familiar Human race. Monk and Ranger roles joined +Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, +Tourists, Valkyries and of course, Wizards. It was also the first version +to allow you to ride a steed, and was the first version to have a publicly +available web-site listing all the bugs that had been discovered. Despite +that constantly growing bug list, 3.3 proved stable enough to last for +more than a year and a half. .pg The 3.4 development team initially consisted of \fBMichael Allison\fP, \fBKen Arromdee\fP, \fBDavid Cohrs\fP, \fBJessie Collet\fP, \fBSteve Creps\fP, \fBKevin Darcy\fP, \fBTimo Hakulinen\fP, \fBKevin Hugo\fP, \fBSteve Linhart\fP, \fBKen Lorber\fP, \fBDean Luick\fP, \fBPat Rankin\fP, \fBEric Smith\fP, \fBMike Stephenson\fP, -\fBJanet Walz\fP, and \fBPaul Winner\fP. \fB Warwick Allison\fP joined -just before the release of NetHack 3.4.0. +\fBJanet Walz\fP, and \fBPaul Winner\fP, with \fB Warwick Allison\fP joining +just before the release of NetHack 3.4.0 in March 2002. .pg As with version 3.2, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: @@ -2343,8 +2365,9 @@ and \fBYitzhak Sapir\fP provided encouragement. \fBDean Luick\fP, \fBMark Modrall\fP, and \fBKevin Hugo\fP maintained and enhanced the Macintosh port of 3.4. .pg -\fBMichael Allison\fP maintained and enhanced the console port of 3.4 for -the Microsoft Windows NT/2000 platform. +\fBMichael Allison\fP, \fBDave Cohrs\fP, \fBAlex Kompel\fP, \fBDion Nicolaas\fP, and +\fBYitzhak Sapir\fP maintained and enhanced 3.4 for the Microsoft Windows platform. +\fBAlex Kompel\fP contributed a new graphical interface for the Windows port. .pg \fBRon Van Iwaarden\fP maintained 3.4 for OS/2. .pg @@ -2355,8 +2378,6 @@ it for 3.3.1. \fBChristian ``Marvin'' Bressler\fP maintained 3.4 for the Atari after he resurrected it for 3.3.1. .pg -\fBAlex Kompel\fP contributed a new graphical port of 3.4 for Microsoft Windows. -.pg There is a NetHack web site maintained by \fBKen Lorber\fP at http://www.nethack.org/. .pg - - - - - - - - - - diff --git a/doc/Guidebook.tex b/doc/Guidebook.tex index bb8c34bc5..0c07fe374 100644 --- a/doc/Guidebook.tex +++ b/doc/Guidebook.tex @@ -2877,6 +2877,42 @@ with the help of {\it Kevin Hugo}, added more features. Kevin later joined the DevTeam and incorporated the best of these ideas into NetHack 3.3. +%.pg +\medskip +The final update to 3.2 was the bug fix release 3.2.3, which was released +simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. + +%.pg +\medskip +The 3.3 development team, consisting of {\it Michael Allison}, {\it Ken Arromdee}, +{\it David Cohrs}, {\it Jessie Collet}, {\it Steve Creps}, {\it Kevin Darcy}, +{\it Timo Hakulinen}, {\it Kevin Hugo}, {\it Steve Linhart}, {\it Ken Lorber}, +{\it Dean Luick}, {\it Pat Rankin}, {\it Eric Smith}, {\it Mike Stephenson}, +{\it Janet Walz}, and {\it Paul Winner}, released 3.3.0 in +December 1999 and 3.3.1 in August of 2000. + +%.pg +\medskip +Version 3.3 offered many firsts. It was the first version to separate race +and profession. The Elf class was removed in preference to an Elf Race, +and the races of Dwarves, Gnomes, and Orcs made their first appearance in +the game alongside the familiar Human race. Monk and Ranger roles joined +Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, +Tourists, Valkyries and of course, Wizards. It was also the first version +to allow you to ride a steed, and was the first version to have a publicly +available web-site listing all the bugs that had been discovered. Despite +that constantly growing bug list, 3.3 proved stable enough to last for +more than a year and a half. + +%.pg +\medskip +The 3.4 development team initially consisted of {\it Michael Allison}, {\it Ken Arromdee}, +{\it David Cohrs}, {\it Jessie Collet}, {\it Steve Creps}, {\it Kevin Darcy}, +{\it Timo Hakulinen}, {\it Kevin Hugo}, {\it Steve Linhart}, {\it Ken Lorber}, +{\it Dean Luick}, {\it Pat Rankin}, {\it Eric Smith}, {\it Mike Stephenson}, +{\it Janet Walz}, and {\it Paul Winner}, with {\it Warwick Allison} joining +just before the release of NetHack 3.4.0 in March 2002. + %.pg \medskip The 3.4 development team initially consisted of {\it Michael Allison}, {\it Ken Arromdee}, @@ -2906,10 +2942,11 @@ runs on: \nd {\it Dean Luick}, {\it Mark Modrall}, and {\it Kevin Hugo} maintained and enhanced the Macintosh port of 3.4. -%.pg +.pg \medskip -\nd {\it Michael Allison} maintained and enhanced the console port of 3.4 for -the Microsoft Windows NT/2000 platform. +\nd {\it Michael Allison}, {\it Dave Cohrs}, {\it Alex Kompel}, {\it Dion Nicolaas}, and +{\it Yitzhak Sapir} maintained and enhanced 3.4 for the Microsoft Windows platform. +{\it Alex Kompel} contributed a new graphical interface for the Windows port. %.pg \medskip @@ -2926,10 +2963,6 @@ it for 3.3.1. \nd {\it Christian ``Marvin'' Bressler} maintained 3.4 for the Atari after he resurrected it for 3.3.1. -%.pg -\medskip -\nd {\it Alex Kompel} contributed a new graphical port of 3.4 for Microsoft Windows. - %.pg \medskip \nd There is a NetHack web site maintained by {\it Ken Lorber} at