Knights get no caitiff penalty against undead
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@@ -784,6 +784,7 @@ use silly names for rays (such as breath weapons) when hallucinating
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zombies groan instead of being silent
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zombies groan instead of being silent
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martial arts users, sasquatches, and heroes wearing kicking boots can
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martial arts users, sasquatches, and heroes wearing kicking boots can
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no longer miss a monster completely with a clumsy kick
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no longer miss a monster completely with a clumsy kick
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knights get no caitiff penalty against undead
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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@@ -268,6 +268,7 @@ check_caitiff(struct monst *mtmp)
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return;
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return;
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if (Role_if(PM_KNIGHT) && u.ualign.type == A_LAWFUL
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if (Role_if(PM_KNIGHT) && u.ualign.type == A_LAWFUL
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&& !is_undead(mtmp->data)
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&& (!mtmp->mcanmove || mtmp->msleeping
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&& (!mtmp->mcanmove || mtmp->msleeping
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|| (mtmp->mflee && !mtmp->mavenge))) {
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|| (mtmp->mflee && !mtmp->mavenge))) {
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You("caitiff!");
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You("caitiff!");
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