Merge branch 'NetHack-3.6.2'
This commit is contained in:
@@ -1,4 +1,4 @@
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/* NetHack 3.6 uhitm.c $NHDT-Date: 1547846557 2019/01/18 21:22:37 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.200 $ */
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/* NetHack 3.6 uhitm.c $NHDT-Date: 1548125661 2019/01/22 02:54:21 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.202 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1241,7 +1241,9 @@ int dieroll;
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else if (!flags.verbose)
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You("hit it.");
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else
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You("%s %s%s", Role_if(PM_BARBARIAN) ? "smite" : "hit",
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You("%s %s%s",
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(obj && (is_shield(obj) || obj->otyp == HEAVY_IRON_BALL))
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? "bash" : Role_if(PM_BARBARIAN) ? "smite" : "hit",
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mon_nam(mon), canseemon(mon) ? exclam(tmp) : ".");
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}
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@@ -2311,7 +2313,8 @@ register struct monst *mon;
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originalweapon = (altwep && uswapwep) ? &uswapwep : &uwep;
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if (uswapwep /* set up 'altwep' flag for next iteration */
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/* only consider seconary when wielding one-handed primary */
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&& uwep && !bimanual(uwep)
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&& uwep && (uwep->oclass == WEAPON_CLASS || is_weptool(uwep))
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&& !bimanual(uwep)
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/* only switch if not wearing shield and not at artifact;
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shield limitation is iffy since still get extra swings
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if polyform has them, but it matches twoweap behavior;
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