fix #H3841 - inconsistent Archon gaze behavior
From six years ago: hero is "blinded by the Archon's radiance" even if the attacking Archon has been blinded, but monsters hit by same thing were protected from it by that blindness. Make monsters attacked by Archons be affected similarly to the hero. Hypothetical case of hero-as-Archon versus monster is ignored because hero can't polymorph into that shape.
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.465 $ $NHDT-Date: 1614474790 2021/02/28 01:13:10 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.466 $ $NHDT-Date: 1614811211 2021/03/03 22:40:11 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -392,6 +392,8 @@ don't force fake player monks to always be male
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it was theoretically possible to overflow an internal buffer containing
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inventory letters by carrying more than 52 separate lit candles and
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using the '(' or '*' commands
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hero would be blinded and stunned by an Archon's radiance (gaze attack) even
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if the Archon was blind, but monsters would not
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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