mimicking a corpse
Noticed while looking over mimic hiding. When on an object, a mimic will hide as that type of object. But for a corpse, it picked a random monster type and could choose one that doesn't leave a corpse. Also as a tin it would always be an empty one, but there doesn't seem to be any way for a player to learn that.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.306 $ $NHDT-Date: 1555720351 2019/04/20 00:32:31 $
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$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.307 $ $NHDT-Date: 1555801218 2019/04/20 23:00:18 $
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This fixes36.2 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.1 in April 2018. Please note, however,
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@@ -414,6 +414,8 @@ if hero throws a pick-axe into a shop and shopkeeper catches it, shk will say
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a quantum mechanic hit that teleported the target could also kill it at the
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destination; make sure that the small amount of physical damage isn't
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fatal unless the teleport is negated by cancellation (magic or armor)
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if a mimic concealed itself as a corpse, it could pick a monster type which
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never leaves a corpse
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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