Don't advance the main RNG during hallucination

This is based on the multiple-RNGs code fron NetHack4, but using
only the parts relevant to the display RNG (and with substantial
changes, both because of post-3.4.3 changes, and because Nethack4's
display code is based on Slash'EM's rather than NetHack's).
This commit is contained in:
Alex Smith
2019-01-28 04:45:26 +00:00
parent 1083971228
commit ce5184c3da
21 changed files with 150 additions and 93 deletions

View File

@@ -532,7 +532,7 @@ struct obj *obj; /* missile (or stack providing it) */
* be careful not to use either one after it's been freed.
*/
if (sym)
tmp_at(DISP_FLASH, obj_to_glyph(singleobj));
tmp_at(DISP_FLASH, obj_to_glyph(singleobj, rn2_on_display_rng));
while (range-- > 0) { /* Actually the loop is always exited by break */
bhitpos.x += dx;
bhitpos.y += dy;