Don't advance the main RNG during hallucination

This is based on the multiple-RNGs code fron NetHack4, but using
only the parts relevant to the display RNG (and with substantial
changes, both because of post-3.4.3 changes, and because Nethack4's
display code is based on Slash'EM's rather than NetHack's).
This commit is contained in:
Alex Smith
2019-01-28 04:45:26 +00:00
parent 1083971228
commit ce5184c3da
21 changed files with 150 additions and 93 deletions

View File

@@ -1814,7 +1814,7 @@ int style;
delaycnt = 1;
if (!cansee(bhitpos.x, bhitpos.y))
curs_on_u();
tmp_at(DISP_FLASH, obj_to_glyph(singleobj));
tmp_at(DISP_FLASH, obj_to_glyph(singleobj, rn2_on_display_rng));
tmp_at(bhitpos.x, bhitpos.y);
}
/* Mark a spot to place object in bones files to prevent