pointer decl style consistency; use any_types enum

This commit is contained in:
nhmall
2025-03-06 07:20:16 -05:00
parent 78ca37290b
commit ceee6aff31
8 changed files with 9 additions and 9 deletions

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@@ -159,7 +159,7 @@ calm_nymphs(int distance)
/* Awake soldiers anywhere the level (and any nearby monster). */
void
awaken_soldiers(struct monst* bugler /* monster that played instrument */)
awaken_soldiers(struct monst *bugler /* monster that played instrument */)
{
struct monst *mtmp;
int distance, distm;