Wounded_legs condition

Mounting a steed while legs are wounded would offer to cure them
but wasn't going through the heal_legs() routine so didn't update
the status line when Wounded_legs condition is enabled.

Move some common code for describing left/right/both legs into a
new routine used for feedback by jumping, kicking, and ridiing.

For ^X, distinguish between one wounded leg and both but don't
bother with left vs right when it is just one.
This commit is contained in:
PatR
2020-02-19 15:47:55 -08:00
parent 16d32b3002
commit cfd425d5db
6 changed files with 44 additions and 32 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 do.c $NHDT-Date: 1581886859 2020/02/16 21:00:59 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.227 $ */
/* NetHack 3.6 do.c $NHDT-Date: 1582155879 2020/02/19 23:44:39 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.228 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1050,7 +1050,8 @@ dodown()
if (trap) {
const char *down_or_thru = trap->ttyp == HOLE ? "down" : "through";
const char *actn = Flying ? "fly" : locomotion(g.youmonst.data, "jump");
const char *actn = Flying ? "fly"
: locomotion(g.youmonst.data, "jump");
if (g.youmonst.data->msize >= MZ_HUGE) {
char qbuf[QBUFSZ];
@@ -2008,6 +2009,26 @@ dowipe()
return 1;
}
/* common wounded legs feedback */
void
legs_in_no_shape(for_what, by_steed)
const char *for_what; /* jumping, kicking, riding */
boolean by_steed;
{
if (by_steed && u.usteed) {
pline("%s is in no shape for %s.", Monnam(u.usteed), for_what);
} else {
long wl = (EWounded_legs & BOTH_SIDES);
const char *bp = body_part(LEG);
if (wl == BOTH_SIDES)
bp = makeplural(bp);
Your("%s%s %s in no shape for %s.",
(wl == LEFT_SIDE) ? "left " : (wl == RIGHT_SIDE) ? "right " : "",
bp, (wl == BOTH_SIDES) ? "are" : "is", for_what);
}
}
void
set_wounded_legs(side, timex)
long side;