document obj->owornmask

ship_object() and obj_delivery() use obj->owornmask for something
other than tracking what slot(s) an object is worn in.
This commit is contained in:
PatR
2021-12-14 05:49:31 -08:00
parent 78c84a1e5d
commit d0197bd3e7
2 changed files with 10 additions and 5 deletions

View File

@@ -1380,7 +1380,7 @@ shrink_glob(
if (delta >= (long) obj->owt) {
/* gone; no newsym() or message here--forthcoming map update for
level arrival is all that's needed */
obj->owt = 0; /* not required; accurately reflect's obj's state */
obj->owt = 0; /* not required; accurately reflects obj's state */
shrinking_glob_gone(obj);
} else {
/* shrank but not gone; reduce remaining weight */
@@ -1524,8 +1524,8 @@ shrinking_glob_gone(struct obj *obj)
useupall(obj); /* freeinv()+obfree() */
} else {
if (obj->where == OBJ_MIGRATING) {
/* clear destination flag so that obfree()'s check for freeing
a worn object doesn't get a false hit */
/* destination flag overloads owornmask; clear it so obfree()'s
check for freeing a worn object doesn't get a false hit */
obj->owornmask = 0L;
} else if (obj->where == OBJ_MINVENT) {
/* monsters don't wield globs so this isn't strictly needed */