lost ball and chain (trunk only)
Saving the game while punished, not carrying the attached ball, and while swallowed by a purple worm resulted in losing the ball and chain. Since the required information was not being written to the save file at all, I couldn't come up with a clean way to do this for the branch, and preserve save file format. I could think of lots of kludgy ways to do it (insert ball and chain into the hero's inventory prior to saving, and remove it on restore, etc.)
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@@ -13,7 +13,7 @@
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* Incrementing EDITLEVEL can be used to force invalidation of old bones
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* and save files.
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*/
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#define EDITLEVEL 31
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#define EDITLEVEL 32
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#define COPYRIGHT_BANNER_A \
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"NetHack, Copyright 1985-2006"
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