And some more warning fixes
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@@ -17,6 +17,7 @@ static struct obj *FDECL(on_ground, (SHORT_P));
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static boolean FDECL(you_have, (int));
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static unsigned long FDECL(target_on, (int, struct monst *));
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static unsigned long FDECL(strategy, (struct monst *));
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static void FDECL(choose_stairs, (xchar *, xchar *));
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/* adding more neutral creatures will tend to reduce the number of monsters
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summoned by nasty(); adding more lawful creatures will reduce the number
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@@ -321,7 +322,7 @@ register struct monst *mtmp;
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return dstrat;
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}
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void
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static void
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choose_stairs(sx, sy)
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xchar *sx;
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xchar *sy;
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