Merge branch 'derek-elbereth'
* derek-elbereth: ensure that the 'safe' objects remain safe finish up the changes to trigger erosion on use initial pass for toning down Elbereth Conflicts: dat/castle.des dat/sokoban.des include/extern.h src/engrave.c src/mklev.c src/monmove.c src/zap.c
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@@ -1,5 +1,4 @@
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/* NetHack 3.6 monmove.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */
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/* NetHack 3.6 monmove.c $Date: 2011/08/30 22:13:27 $ $Revision: 1.46 $ */
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/* NetHack 3.6 monmove.c $NHDT-Date: 1430172947 2015/04/27 22:15:47 $ $NHDT-Branch: derek-elbereth $:$NHDT-Revision: 1.62 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -123,17 +122,42 @@ onscary(x, y, mtmp)
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int x, y;
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struct monst *mtmp;
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{
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if (mtmp->isshk || mtmp->isgd || mtmp->iswiz || !mtmp->mcansee ||
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mtmp->mpeaceful || mtmp->data->mlet == S_HUMAN ||
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is_lminion(mtmp) || mtmp->data == &mons[PM_ANGEL] ||
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is_rider(mtmp->data) || mtmp->data == &mons[PM_MINOTAUR])
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return(FALSE);
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boolean epresent = sengr_at("Elbereth", x, y, TRUE);
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/* creatures who are directly resistant to magical scaring:
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* Rodney, lawful minions, angels, the Riders
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*/
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if (mtmp->iswiz || is_lminion(mtmp)
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|| mtmp->data == &mons[PM_ANGEL]
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|| is_rider(mtmp->data))
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return(FALSE);
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return (boolean)(sobj_at(SCR_SCARE_MONSTER, x, y) ||
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sengr_at("Elbereth", x, y) ||
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(IS_ALTAR(levl[x][y].typ) &&
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(mtmp->data->mlet == S_VAMPIRE ||
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is_vampshifter(mtmp))));
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/* creatures who don't (or can't) fear a written Elbereth:
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* all the above plus shopkeepers, guards, blind or
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* peaceful monsters, humans, and minotaurs.
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*
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* Elbereth doesn't work in Gehennom, the Elemental Planes, or the
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* Astral Plane; the influence of the Valar only reaches so far.
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*/
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if (epresent && (mtmp->isshk || mtmp->isgd || !mtmp->mcansee
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|| mtmp->mpeaceful || mtmp->data->mlet == S_HUMAN
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|| mtmp->data == &mons[PM_MINOTAUR]
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|| Inhell || In_endgame(&u.uz)))
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return(FALSE);
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/* should this still be true for defiled/molochian altars? */
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if (IS_ALTAR(levl[x][y].typ) && (mtmp->data->mlet == S_VAMPIRE
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|| is_vampshifter(mtmp)))
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return(TRUE);
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/* if the player isn't actually on the square OR the player's image
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* isn't displaced to the square, no protection is being granted
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*
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* the scare monster scroll, though, is quite powerful.
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*/
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return (boolean)(sobj_at(SCR_SCARE_MONSTER, x, y)
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|| (epresent && ((u.ux == x && u.uy == y)
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|| (Displaced && mtmp->mux == x && mtmp->muy == y))));
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}
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/* regenerate lost hit points */
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@@ -254,6 +278,7 @@ register struct monst *mtmp;
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int *inrange, *nearby, *scared;
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{
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int seescaryx, seescaryy;
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boolean sawscary = FALSE;
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*inrange = (dist2(mtmp->mx, mtmp->my, mtmp->mux, mtmp->muy) <=
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(BOLT_LIM * BOLT_LIM));
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@@ -273,11 +298,18 @@ int *inrange, *nearby, *scared;
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seescaryx = u.ux;
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seescaryy = u.uy;
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}
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if (*nearby &&
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(onscary(seescaryx, seescaryy, mtmp) ||
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(!mtmp->mpeaceful && in_your_sanctuary(mtmp, 0, 0)))) {
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sawscary = onscary(seescaryx, seescaryy, mtmp);
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if (*nearby && (sawscary || (!mtmp->mpeaceful
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&& in_your_sanctuary(mtmp, 0, 0)))) {
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*scared = 1;
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monflee(mtmp, rnd(rn2(7) ? 10 : 100), TRUE, TRUE);
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/* magical protection won't last forever, so there'll be a
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* chance of the magic being used up regardless of type */
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if (sawscary) {
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wipe_engr_at(seescaryx, seescaryy, 1, TRUE);
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}
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} else
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*scared = 0;
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}
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@@ -337,7 +369,7 @@ register struct monst *mtmp;
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}
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/* not frozen or sleeping: wipe out texts written in the dust */
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wipe_engr_at(mtmp->mx, mtmp->my, 1);
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wipe_engr_at(mtmp->mx, mtmp->my, 1, FALSE);
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/* confused monsters get unconfused with small probability */
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if (mtmp->mconf && !rn2(50)) mtmp->mconf = 0;
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