more interactive !pickup_types
More on clearing pickup_types so that autopickup reverts to picking up evertyhing: for menustyle:Full and Partial, add a menu entry for 'all classes' as an alternative to unselecting every class already set. Also, Full and Partial had no way to include venom. Now it's a choice when in wizard mode. There's still no way--other than switching to Traditional or Combination--during normal play (where venom objects can exist if they were wished for in wizard mode and then left in bones).
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@@ -268,6 +268,9 @@ if levitating hero poly'd into pass-wall creature jumped or teleported from
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blocking of levitation wasn't updated properly
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clairvoyance revealing underwater or under-lava objects left object displayed
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instead of restoring the water or lava
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make it easier to clear 'pickup_types' (menustyles Traditional and Combination
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could do so by setting it to 'a'; now ' ' works too; Full and Partial
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allowed unselecting every object class; now 'all classes' is a choice)
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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