Martial arts users never deal no damage with a clumsy kick
From EvilHack, under the basis that anyone trained in martial arts (or is in a powerful kicking polyform or wearing kicking boots) should be immune from landing such a poor kick. This bypass used to happen only 50% of the time; now it happens all the time. Note that this only averts the "Your clumsy kick does no damage" case: it remains possible for a powerfully kicking player to kick clumsily and have the monster evade or block, for example if they are fumbling or wearing bulky armor. Also, documentation: I added a comment explaining what the incredibly dense and confusing logic is with i and j happening here, for the next poor soul that has to read that code.
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Pasi Kallinen
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@@ -782,6 +782,8 @@ looting will do #force if you could do it and the container is locked
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and you didn't have a tool to unlock it
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use silly names for rays (such as breath weapons) when hallucinating
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zombies groan instead of being silent
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martial arts users, sasquatches, and heroes wearing kicking boots can
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no longer miss a monster completely with a clumsy kick
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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