Elves and rangers get alignment penalty for cutting down trees
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@@ -805,6 +805,7 @@ replace monk starting sleep spell with confuse monster
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chargeable rings have a chance of getting charged when hit with electricity
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chargeable rings have a chance of getting charged when hit with electricity
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flint and hard gems break less often when thrown
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flint and hard gems break less often when thrown
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hobbits getting a sling also get some ammo for it
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hobbits getting a sling also get some ammo for it
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elves and rangers get alignment penalty for cutting down trees
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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@@ -389,6 +389,8 @@ dig(void)
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lev->typ = ROOM, lev->flags = 0;
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lev->typ = ROOM, lev->flags = 0;
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if (!rn2(5))
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if (!rn2(5))
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(void) rnd_treefruit_at(dpx, dpy);
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(void) rnd_treefruit_at(dpx, dpy);
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if (Race_if(PM_ELF) || Role_if(PM_RANGER))
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adjalign(-1);
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} else {
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} else {
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digtxt = "You succeed in cutting away some rock.";
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digtxt = "You succeed in cutting away some rock.";
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lev->typ = CORR, lev->flags = 0;
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lev->typ = CORR, lev->flags = 0;
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