X11: selectsaved
Implement the 'selectsaved' option for X11. Requires that SELECTSAVED be defined at compile time. Behaves the same as for tty and curses except that if you choose 'quit', the intended "until next time..." message doesn't get delivered anywhere.
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.429 $ $NHDT-Date: 1610665839 2021/01/14 23:10:39 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.430 $ $NHDT-Date: 1611104371 2021/01/20 00:59:31 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -760,7 +760,7 @@ user_sounds: provide an experimental mechanism for terminal-side sounds similar
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requires compile-time definition of TTY_SOUND_ESCCODES (also requires
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terminal-side code external to NetHack to recognize the sequence and
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act on it)
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curses: implement save file selection menu
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curses: implement 'selectsaved', restore via menu of saved games
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Qt: the "paper doll" inventory subset can be controlled via the "Qt Settings"
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dialog box ("Preferences..." on OSX)
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Qt: draw a border around each tile in the paper doll inventory; when BUC is
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@@ -784,6 +784,7 @@ tiles: male and female variations in monsters.txt; tested only with tile2bmp
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generate tile.c
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Unix: can define NOSUSPEND in config.h or src/Makefile's CFLAGS to prevent
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unixconf.h from enabling SUSPEND without need to modify unixconf.h
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X11: implement 'selectsaved', restore via menu of saved games
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NetHack Community Patches (or Variation) Included
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