elven boots
<email deleted> wrote: > While levitating, I put on an unknown pair of boots. They turned out to be > elven boots. I received the message, "You finish your dressing maneuver. You > walk very quietly." Incidentally, I was hallucinating at the time. > > It seems to me that levitating individuals shouldn't be able to tell that they > walk quietly.
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@@ -221,6 +221,7 @@ when a potion of acid was dropped into water and exploded, nethack would
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continue to use already freed memory and later might panic or crash
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continue to use already freed memory and later might panic or crash
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when jumping over an already seen trap, use an() to get appropriate grammar
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when jumping over an already seen trap, use an() to get appropriate grammar
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fix bad grammar when putting on not-yet-seen Eyes of the Overworld while blind
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fix bad grammar when putting on not-yet-seen Eyes of the Overworld while blind
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don't "walk quietly" while levitating
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Platform- and/or Interface-Specific Fixes
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Platform- and/or Interface-Specific Fixes
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@@ -113,7 +113,10 @@ Boots_on()
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case ELVEN_BOOTS:
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case ELVEN_BOOTS:
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if (!oldprop && !HStealth && !BStealth) {
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if (!oldprop && !HStealth && !BStealth) {
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makeknown(uarmf->otyp);
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makeknown(uarmf->otyp);
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You("walk very quietly.");
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if (Levitation || Flying)
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You("float imperceptibly.");
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else
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You("walk very quietly.");
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}
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}
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break;
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break;
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case FUMBLE_BOOTS:
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case FUMBLE_BOOTS:
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