update and/or clarify some version references
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 u_init.c $NHDT-Date: 1539510426 2018/10/14 09:47:06 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.43 $ */
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/* NetHack 3.6 u_init.c $NHDT-Date: 1575245094 2019/12/02 00:04:54 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.60 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2017. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1114,7 +1114,7 @@ register struct trobj *trop;
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if (obj->oclass == ARMOR_CLASS) {
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if (is_shield(obj) && !uarms && !(uwep && bimanual(uwep))) {
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setworn(obj, W_ARMS);
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/* 3.6.2: this used to unset uswapwep if it was set, but
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/* Prior to 3.6.2 this used to unset uswapwep if it was set, but
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wearing a shield doesn't prevent having an alternate
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weapon ready to swap with the primary; just make sure we
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aren't two-weaponing (academic; no one starts that way) */
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