Use DEADMONSTER instead of checking mhp
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@@ -767,7 +767,7 @@ register xchar x, y;
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corpse less likely to remain tame after revival */
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xkilled(mtmp, XKILL_NOMSG);
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/* life-saving doesn't ordinarily reset this */
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if (mtmp->mhp > 0)
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if (!DEADMONSTER(mtmp))
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u.uconduct.killer = save_pacifism;
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} else {
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pline("%s is choked by the leash!", Monnam(mtmp));
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