found_artifact() groundwork
Lay groundwork for generating a log event when finding an artifact on the floor or carried by a monster. This part should not produce any change in behavior. Move g.artidisco[] and g.artiexist[] out of the instance_globals struct back to local within artifact.c. They are both initialized at the start of a game (and only used in that file) so don't need to be part of any bulk reinitialization if restart-instead-of-exit ever gets implemented. Convert artiexist[] from an array of booleans to an array of structs containing a pair of bitfields. artiexist[].exists is a direct replacement for the boolean; artiexist[].found is new but not put to any significant use yet. If will be used to suppress the future found-an-artifact event for cases where a more specific event (like crowning or divine gift as #offer reward) is already produced. Remove g.via_naming altogether and add an extra argument to oname() calls to replace it. Add an extra argument to artifact_exists() calls.
This commit is contained in:
@@ -2609,7 +2609,7 @@ observe_quantum_cat(struct obj *box, boolean makecat, boolean givemsg)
|
||||
now rather than from when this special corpse got created */
|
||||
deadcat->age = g.moves;
|
||||
set_corpsenm(deadcat, PM_HOUSECAT);
|
||||
deadcat = oname(deadcat, sc);
|
||||
deadcat = oname(deadcat, sc, ONAME_NO_FLAGS);
|
||||
}
|
||||
if (givemsg)
|
||||
pline_The("%s inside the box is dead!",
|
||||
|
||||
Reference in New Issue
Block a user