found_artifact() groundwork
Lay groundwork for generating a log event when finding an artifact on the floor or carried by a monster. This part should not produce any change in behavior. Move g.artidisco[] and g.artiexist[] out of the instance_globals struct back to local within artifact.c. They are both initialized at the start of a game (and only used in that file) so don't need to be part of any bulk reinitialization if restart-instead-of-exit ever gets implemented. Convert artiexist[] from an array of booleans to an array of structs containing a pair of bitfields. artiexist[].exists is a direct replacement for the boolean; artiexist[].found is new but not put to any significant use yet. If will be used to suppress the future found-an-artifact event for cases where a more specific event (like crowning or divine gift as #offer reward) is already produced. Remove g.via_naming altogether and add an extra argument to oname() calls to replace it. Add an extra argument to artifact_exists() calls.
This commit is contained in:
@@ -2152,7 +2152,7 @@ create_object(object* o, struct mkroom* croom)
|
||||
/* set_corpsenm() took care of egg hatch and corpse timers */
|
||||
|
||||
if (named) {
|
||||
otmp = oname(otmp, o->name.str);
|
||||
otmp = oname(otmp, o->name.str, ONAME_NO_FLAGS);
|
||||
if (otmp->otyp == SPE_NOVEL) {
|
||||
/* needs to be an existing title */
|
||||
(void) lookup_novel(o->name.str, &otmp->novelidx);
|
||||
@@ -2215,7 +2215,7 @@ create_object(object* o, struct mkroom* croom)
|
||||
} else {
|
||||
obj_extract_self(otmp);
|
||||
if (otmp->oartifact)
|
||||
artifact_exists(otmp, safe_oname(otmp), FALSE);
|
||||
artifact_exists(otmp, safe_oname(otmp), FALSE, FALSE);
|
||||
obfree(otmp, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user