Moved potion.c globals to instance_globals.
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@@ -26,7 +26,6 @@ STATIC_OVL NEARDATA const char *breathwep[] = {
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"strange breath #9"
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};
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extern boolean notonhead; /* for long worms */
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STATIC_VAR int mesg_given; /* for m_throw()/thitu() 'miss' message */
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/* hero is hit by something other than a monster */
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@@ -312,7 +311,7 @@ boolean verbose; /* give message(s) even when you can't see what happened */
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int objgone = 1;
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struct obj *mon_launcher = archer ? MON_WEP(archer) : NULL;
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notonhead = (bhitpos.x != mtmp->mx || bhitpos.y != mtmp->my);
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g.notonhead = (bhitpos.x != mtmp->mx || bhitpos.y != mtmp->my);
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ismimic = mtmp->m_ap_type && mtmp->m_ap_type != M_AP_MONSTER;
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vis = cansee(bhitpos.x, bhitpos.y);
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@@ -477,7 +476,7 @@ struct obj *obj; /* missile (or stack providing it) */
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bhitpos.x = x;
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bhitpos.y = y;
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notonhead = FALSE; /* reset potentially stale value */
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g.notonhead = FALSE; /* reset potentially stale value */
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if (obj->quan == 1L) {
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/*
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