Merge branch 'stuff-to-merge-at-3.6.3-release' into NetHack-3.6
This commit is contained in:
@@ -1,17 +1,16 @@
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NetHack 3.6.3 post-beta1 -- General information
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NetHack 3.6.3 -- General information December 5, 2019
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NetHack 3.6 is an enhancement to the dungeon exploration game NetHack,
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NetHack 3.6 is an enhancement to the dungeon exploration game NetHack,
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which is a distant descendent of Rogue and Hack, and a direct descendent of
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which is a distant descendent of Rogue and Hack, and a direct descendent of
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NetHack 3.4 as there was no NetHack 3.5 release.
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NetHack 3.4 as there was no NetHack 3.5 release.
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NetHack 3.6.3 post-beta1 is not an official release of NetHack. It
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NetHack 3.6.3 is the official release of NetHack that follows NetHack 3.6.2.
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currently contains a collection of over 190 bug fixes to NetHack 3.6.2
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It contains a collection of over 190 bug fixes to NetHack 3.6.2 and over 22
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and over 22 game enhancements and community contributions. The file
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game enhancements and community contributions. The file doc/fixes36.3 in the
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doc/fixes36.3 in the source distribution has a full list of them.
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source distribution has a full list of them. The text in there was written for
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The text in there was written for the development team's own use and is
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the development team's own use and is provided "as is", so please do not ask
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provided "as is", so please do not ask us to further explain the entries
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us to further explain the entries in that file. Some entries might be
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in that file. Some entries might be considered "spoilers", particularly in
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considered "spoilers", particularly in the "new features" section.
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the "new features" section.
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Below you will find some other general notes that were not considered
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Below you will find some other general notes that were not considered
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spoilers:
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spoilers:
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@@ -220,6 +220,9 @@ the adopted curses window port, were released as 3.6.2.
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Bart House, who had contributed to the game as a porting team participant
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Bart House, who had contributed to the game as a porting team participant
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for decades, joined the NetHack Development Team in late May 2019.
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for decades, joined the NetHack Development Team in late May 2019.
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NetHack 3.6.3 was released on December 5, 2019 containing over 190 bug
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fixes to NetHack 3.6.2.
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The official NetHack web site is maintained by Ken Lorber at
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The official NetHack web site is maintained by Ken Lorber at
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http://www.nethack.org/.
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http://www.nethack.org/.
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+5
-2
@@ -24,7 +24,7 @@
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.ds vr "NetHack 3.6
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.ds vr "NetHack 3.6
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.ds f0 "\*(vr
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.ds f0 "\*(vr
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.ds f1
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.ds f1
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.ds f2 "December 1, 2019
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.ds f2 "December 5, 2019
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.
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.
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.\" A note on some special characters:
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.\" A note on some special characters:
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.\" \(lq = left double quote
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.\" \(lq = left double quote
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@@ -5146,9 +5146,12 @@ the adopted curses window port, were released as 3.6.2.
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\fBBart House\fP, who had contributed to the game as a porting team
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\fBBart House\fP, who had contributed to the game as a porting team
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participant for decades, joined the NetHack Development Team in late May 2019.
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participant for decades, joined the NetHack Development Team in late May 2019.
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.pg
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.pg
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NetHack 3.6.3 was released on December 5, 2019 containing over 190 bug
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fixes to NetHack 3.6.2.
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.pg
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The official NetHack web site is maintained by \fBKen Lorber\fP
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The official NetHack web site is maintained by \fBKen Lorber\fP
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at
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at
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.UR http://www.nethack.org/ .
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.UR https://www.nethack.org/ .
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.pg
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.pg
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.hn 2
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.hn 2
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SPECIAL THANKS
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SPECIAL THANKS
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+8
-3
@@ -45,7 +45,7 @@
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%.au
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%.au
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\author{Original version - Eric S. Raymond\\
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\author{Original version - Eric S. Raymond\\
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(Edited and expanded for 3.6 by Mike Stephenson and others)}
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(Edited and expanded for 3.6 by Mike Stephenson and others)}
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\date{December 1, 2019}
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\date{December 5, 2019}
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\maketitle
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\maketitle
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@@ -5748,12 +5748,17 @@ the adopted curses window port, were released as 3.6.2.
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{\it Bart House}, who had contributed to the game as a porting team participant
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{\it Bart House}, who had contributed to the game as a porting team participant
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for decades, joined the {\it NetHack Development Team} in late May 2019.
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for decades, joined the {\it NetHack Development Team} in late May 2019.
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%.pg
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\medskip
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NetHack 3.6.3 was released on December 5, 2019 containing over 190 bug
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fixes to NetHack 3.6.2.
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%.pg
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%.pg
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\medskip
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\medskip
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\nd The official {\it NetHack\/} web site is maintained by {\it Ken Lorber} at
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\nd The official {\it NetHack\/} web site is maintained by {\it Ken Lorber} at
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{\catcode`\#=11
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{\catcode`\#=11
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\special{html:<a href="http://www.nethack.org/">}}
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\special{html:<a href="https://www.nethack.org/">}}
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http:{\tt /}{\tt /}www.nethack.org{\tt /}.
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https:{\tt /}{\tt /}www.nethack.org{\tt /}.
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{\catcode`\#=11
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{\catcode`\#=11
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\special{html:</a>}}
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\special{html:</a>}}
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+1
-1
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/*
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/*
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* Development status of this NetHack version.
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* Development status of this NetHack version.
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*/
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*/
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#define NH_DEVEL_STATUS NH_STATUS_BETA
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#define NH_DEVEL_STATUS NH_STATUS_RELEASED
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#ifndef DEBUG /* allow tool chains to define without causing warnings */
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#ifndef DEBUG /* allow tool chains to define without causing warnings */
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#define DEBUG
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#define DEBUG
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@@ -36,7 +36,7 @@
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/****************************************************************************/
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/****************************************************************************/
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/* Version 3.6.x */
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/* Version 3.6.x */
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/* Patch 3, <insert date here>
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/* Patch 3, December 5, 2019
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*
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*
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* Fixed stale 'thrownobj' pointer for returning thrown aklys while engulfed
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* Fixed stale 'thrownobj' pointer for returning thrown aklys while engulfed
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* Fixed uarmh null pointer dereference if a helm of opposite alignment came
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* Fixed uarmh null pointer dereference if a helm of opposite alignment came
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* Fixed ignoring of god's wrath when hero injured himself during altar kick
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* Fixed ignoring of god's wrath when hero injured himself during altar kick
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* Fixed several cases where persistent inventory window was not updated
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* Fixed several cases where persistent inventory window was not updated
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* Fixed temple priests or shopkeepers moving over other monsters
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* Fixed temple priests or shopkeepers moving over other monsters
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* Fixed a crash-causing bug when putting on levitation boots over a sink
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* Ensured that thrown or kicked objects will end up in bones
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* Ensured that thrown or kicked objects will end up in bones
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* Made water go all the way to the edges of level on the Plane of Water
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* Made water go all the way to the edges of level on the Plane of Water
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* Made clouds disrupt line of sight along the edges of the Plane of Air
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* Made clouds disrupt line of sight along the edges of the Plane of Air
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* the Windows platform
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* the Windows platform
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* Improved the layout and display of the player selection dialog used on the
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* Improved the layout and display of the player selection dialog used on the
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* Windows graphical implementation
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* Windows graphical implementation
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* Improved performance of some tty versions by reducing the number of
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* function calls made from mapglyph
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* Allowed the msdos implementation to build with curses and PDCurses
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* Allowed the msdos implementation to build with curses and PDCurses
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* Included over 100 other fixes and improvements as outlined in doc/fixes36.3
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* Included over 100 other fixes and improvements as outlined in doc/fixes36.3
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*/
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*/
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+1
-1
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#endif
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#endif
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#if defined(UNIX) && !defined(LINT) && !defined(GCC_WARN)
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#if defined(UNIX) && !defined(LINT) && !defined(GCC_WARN)
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static const char SCCS_Id[] UNUSED = "@(#)makedefs.c\t3.6\t2019/05/07";
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static const char SCCS_Id[] UNUSED = "@(#)makedefs.c\t3.6\t2019/12/05";
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#endif
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#endif
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/* names of files to be generated */
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/* names of files to be generated */
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