curses menu revision
Redo menu sizing to eliminate one of the analyzer hacks. There's no need to loop through the menu entries a second time to find the last one. The first time can remember it. Also, some routines were taking arguments with some_function(WINDOW *win, nhmenu *menu, ...) and others with other_function(nhmenu *menu, WINDOW *win, ...). Change them all to have the window pointer 1st and menu pointer 2nd.
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@@ -8,9 +8,10 @@
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/* Global declarations */
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void curses_line_input_dialog(const char *prompt, char *answer, int buffer);
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void curses_line_input_dialog(const char *prompt, char *answer,
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int buffer) NONNULLPTRS;
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int curses_character_input_dialog(const char *prompt, const char *choices,
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char def);
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char def) NONNULLARG1;
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int curses_ext_cmd(void);
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void curses_create_nhmenu(winid wid, unsigned long);
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void curses_add_nhmenu_item(winid wid, const glyph_info *glyphinfo,
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@@ -24,6 +25,7 @@ boolean curses_menu_exists(winid wid);
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void curses_del_menu(winid, boolean);
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boolean curs_nonselect_menu_action(WINDOW *win, void *menu, int how,
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int curletter, int *curpage_p,
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char selectors[256], int *num_selected_p);
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char selectors[256], int *num_selected_p)
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NONNULLPTRS;
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#endif /* CURSDIAL_H */
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