some more status condition follow-up
- Don't display 'Held' when swallowed. - Don't display 'Held' when the hero is doing the holding; add a condition display entry "UHold" for that (the opt_in option is "holding") - Allow resorting of the 'O' menu for status condition fields. Default is alphabetical, but you can sort by condition field ranking now.
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@@ -3845,6 +3845,7 @@ boolean enable;
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* BL_MASK_TRAPPED 0x04000000L
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* BL_MASK_UNCONSC 0x08000000L
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* BL_MASK_WOUNDEDL 0x10000000L
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* BL_MASK_HOLDING 0x20000000L
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*
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* -- The value passed for BL_GOLD usually includes an encoded leading
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* symbol for GOLD "\GXXXXNNNN:nnn". If the window port needs to use
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@@ -2831,6 +2831,7 @@ static mswin_condition_field _condition_fields[CONDITION_COUNT] = {
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{ BL_MASK_TRAPPED, "Trap" },
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{ BL_MASK_UNCONSC, "Out" },
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{ BL_MASK_WOUNDEDL, "Legs" },
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{ BL_MASK_HOLDING, "Uhold" },
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};
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extern winid WIN_STATUS;
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