Fix some steed/wounded legs things. Also add a wizard-only enlightenment
message specifying that the steed has wounded legs.
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@@ -152,16 +152,8 @@ Riding bugs:
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showing the player in that situation. The u.usteed check in the
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display_self() macro could become u.usteed && !u.usteed.minvis
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to accomodate that.
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-- Land mine traps cause wounded legs when the character is riding, and
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don't do any harm to the steed.
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-- Wielding Stormbringer while riding should result in it attacking
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your steed on occasion.
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-- There are several inappropriate items around riding a steed
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with wounded legs:
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-Dexterity is periodically abused.
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-Wounded legs are a minor prayer trouble.
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-Wounded legs are considered an unfixable unicorn horn trouble.
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-Falling/being thrown from steed doesn't incur usual wounded-legs DEX hit.
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-- The steed might want to wander about when you are paralyzed (of course the
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knight's well-trained pony wouldn't)
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[eino.keskitalo@purkki.mbnet.fi]
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@@ -234,6 +234,10 @@ quaffing a noncursed potion of speed no longer heals the steed's wounded legs
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prevent mounting of steed when you have Wounded_legs to prevent abuse;
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dismount does an unconditional healing of Wounded_legs during the
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Wounded_legs context switch
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wounded legs on a steed doesn't count as a prayer trouble
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wounded legs on a steed doesn't abuse dexterity
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make wounded legs gained by falling off a steed consistent (dexterity loss)
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land mines while mounted should hurt the steed
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self-genocide while sitting on a throne should not refer to scroll of genocide
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eating dogfood or fixing a squeaky board conveys experience but didn't
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check for gaining a new level
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