Fix some steed/wounded legs things. Also add a wizard-only enlightenment
message specifying that the steed has wounded legs.
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@@ -790,6 +790,14 @@ int final; /* 0 => still in progress; 1 => over, survived; 2 => dead */
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Sprintf(buf, "wounded %s", makeplural(body_part(LEG)));
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you_have(buf);
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}
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#if defined(WIZARD) && defined(STEED)
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if (Wounded_legs && u.usteed && wizard) {
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Strcpy(buf, x_monnam(u.usteed, ARTICLE_YOUR, (char *)0,
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SUPPRESS_SADDLE | SUPPRESS_HALLUCINATION, FALSE));
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*buf = highc(*buf);
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enl_msg(buf, " has", " had", " wounded legs");
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}
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#endif
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if (Sleeping) enl_msg("You ", "fall", "fell", " asleep");
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if (Hunger) enl_msg("You hunger", "", "ed", " rapidly");
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