change appearance if polymorphing while mimicing
As per <Someone>: > I had a game today where I was polymorphed (by a sink) into a mimic, and > #monster-ed (hid). The symbol on the map for me was ]. Then, I polymorphed > again, this time into a kobold lord -- but the symbol remained ]. This > seems wrong. Handle this similar to the polyman code.
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@@ -107,6 +107,7 @@ give more specific message when forbidden role attempts to use twoweapon mode
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avoid double billing if #loot causes a shop's bag of holding to explode
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when polymorphed, player killing a paper or straw golem via fire damage
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would kill the golem twice, resulting in an impossible error
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usually stop mimicing if you polymorph while using #monster mimic capability
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Platform- and/or Interface-Specific Fixes
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