fix #H7704 - clairvoyance: objects vs pools
When clairvoyance revealed an underwater object and the player wasn't being given a chance to browse for some other reason, the map didn't get refreshed and the object stayed displayed with the water hidden under it. Force a chance to browse when revealing underwater objects despite that being intrusive when clairvoyance kicks in while walking around.
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@@ -266,6 +266,8 @@ when blocking/unblocking of levitation or flying was updated due to walking
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if levitating hero poly'd into pass-wall creature jumped or teleported from
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terrain that allowed levitation to terrain that didn't or vice versa,
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blocking of levitation wasn't updated properly
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clairvoyance revealing underwater or under-lava objects left object displayed
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instead of restoring the water or lava
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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