fix #H7704 - clairvoyance: objects vs pools

When clairvoyance revealed an underwater object and the player wasn't
being given a chance to browse for some other reason, the map didn't
get refreshed and the object stayed displayed with the water hidden
under it.  Force a chance to browse when revealing underwater objects
despite that being intrusive when clairvoyance kicks in while walking
around.
This commit is contained in:
PatR
2018-12-10 02:21:31 -08:00
parent 66100fd8fc
commit d680066343
2 changed files with 10 additions and 3 deletions
+2
View File
@@ -266,6 +266,8 @@ when blocking/unblocking of levitation or flying was updated due to walking
if levitating hero poly'd into pass-wall creature jumped or teleported from
terrain that allowed levitation to terrain that didn't or vice versa,
blocking of levitation wasn't updated properly
clairvoyance revealing underwater or under-lava objects left object displayed
instead of restoring the water or lava
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository