part of pull request #737 - pets approach \
hero when hero is [impatiently waiting...] on stairs My attempts to cherry-pick this failed, so this was done manually. It is a reimplementation of NullCGT:feature/monster-item-use:dc2cef0562542fece1732dd2d4c4f0775308faff ] Pets approach the player if they are standing on the stairs. ] ] One of the most frequent complaints I have seen is that pets refuse ] to follow their owners down the stairs. While this can be resolved by ] waiting, most players, especially new ones, are not willing to spend ] multiple dozens of turns waiting for their pets to approach closely ] enough to follow them. This simple commit makes pets react to a player ] standing on stairs as if the player is holding a tripe ration. Simple, ] non-disruptive, and should solve many headaches.
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@@ -1566,7 +1566,9 @@ extend farlook's "<mon>, asleep" to "<mon>, can't move (paralyzed or sleeping
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that is waiting for hero to approach
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add body part terminology for spiders; enhance it for cockatrices
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context sensitive item usage menu from inventory, aka "item actions"
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pets are more likely to follow you closely if you are carrying something they
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really like to eat; behave as if you are carrying such whenever you
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are standing on stairs so that pets will try harder to come to you
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Platform- and/or Interface-Specific New Features
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