figurine transform message

The trunk patch differs from branch patch.
Both patches get rid of the "it", but the trunk patch addresses
other concerns brought to light today.
This commit is contained in:
nethack.allison
2003-11-30 19:20:01 +00:00
parent 331ecb8b5c
commit d6bf777e63
2 changed files with 37 additions and 9 deletions

View File

@@ -96,6 +96,7 @@ when you're asleep you shouldn't "notice" monsters that have become undetected
must be able to reach floor in order to use stethoscope on corpse or statue
fix a few coordinate (y,y) -> (x,y) typos in apply.c, mon.c, and wizard.c
killing a long worm on a drawbridge could produce a panic
prevent "see it drop from your pack" when figurine monster becomes undetected
Platform- and/or Interface-Specific Fixes