more menu headings

Simplify suppression of highlighting for menu header lines during end
of game disclosure.  Didn't actually affect as many things as I was
expecting.

Plus a bit left out of the optfn_dogname() parsing commit.
This commit is contained in:
PatR
2023-11-14 17:51:27 -08:00
parent b8063ee07c
commit d748dbaa12
6 changed files with 29 additions and 38 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.7 options.c $NHDT-Date: 1687852124 2023/06/27 07:48:44 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.649 $ */
/* NetHack 3.7 options.c $NHDT-Date: 1700012888 2023/11/15 01:48:08 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.675 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2008. */
/* NetHack may be freely redistributed. See license for details. */
@@ -8780,8 +8780,7 @@ doset(void) /* changing options via menu by Per Liboriussen */
indexoffset = 1;
any = cg.zeroany;
add_menu_heading(tmpwin,
"Booleans (selecting will toggle value):");
add_menu_heading(tmpwin, "Booleans (selecting will toggle value):");
any.a_int = 0;
/* first list any other non-modifiable booleans, then modifiable ones */
for (pass = 0; pass <= 1; pass++)
@@ -8849,8 +8848,7 @@ doset(void) /* changing options via menu by Per Liboriussen */
#ifdef PREFIXES_IN_USE
add_menu_str(tmpwin, "");
add_menu_heading(tmpwin,
"Variable playground locations:");
add_menu_heading(tmpwin, "Variable playground locations:");
for (i = 0; i < PREFIX_COUNT; i++)
doset_add_menu(tmpwin, fqn_prefix_names[i], fmtstr_doset, -1, 0);
#endif