Windows build support for Windows 11 arm64 (snapdragon)
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@@ -107,6 +107,7 @@ GIT_AVAILABLE = N
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#TARGET_CPU=x64
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#TARGET_CPU=x86
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#TARGET_CPU=arm64
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#==============================================================================
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#======================== End of Modification Section =========================
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@@ -393,6 +394,7 @@ ADD_CURSES = N
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#developer command prompts.
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#VSCMD_ARG_HOST_ARCH=x64
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#VSCMD_ARG_TGT_ARCH=x86
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#VSCMD_ARG_TGT_ARCH=arm64
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# We need to do this here, so some output files can
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# incorporate TARGET_CPU into their names.
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@@ -404,7 +406,11 @@ ADD_CURSES = N
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! IF "$(VSCMD_ARG_TGT_ARCH)"=="x64"
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TARGET_CPU=x64
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! ELSE
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! IF "$(VSCMD_ARG_TGT_ARCH)"=="arm64"
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TARGET_CPU=arm64
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! ELSE
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TARGET_CPU=x86
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! ENDIF
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! ENDIF
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! ENDIF
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!ENDIF
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@@ -1269,6 +1275,9 @@ scall = -Gz
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!ELSEIF "$(TARGET_CPU)" == "x64"
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ctmpflags = $(ctmpflags1) -D_AMD64_=1 -DWIN64 -D_WIN64 -DWIN32 -D_WIN32 -W4
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scall =
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!ELSEIF "$(TARGET_CPU)" == "arm64"
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ctmpflags = $(ctmpflags1) -DWIN64 -D_WIN64 -DWIN32 -D_WIN32 -W4
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scall =
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!ENDIF
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!IF ($(VSVER) >= 2012)
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@@ -1326,6 +1335,12 @@ DLLENTRY =
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MACHINE=/MACHINE:X64
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!ENDIF
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# declarations for use on arm64 systems
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!IF "$(TARGET_CPU)" == "arm64"
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DLLENTRY =
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MACHINE=/MACHINE:arm64
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!ENDIF
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# for Windows applications
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conlflags = $(lflags) -subsystem:console
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guilflags = $(lflags) -subsystem:windows
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@@ -2009,7 +2024,11 @@ cpu.tag:
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! IF "$(TARGET_CPU)"=="x64"
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@echo Windows x64 64-bit target build
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! ELSE
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! IF "$(TARGET_CPU)"=="arm64"
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@echo Windows arm64 64-bit target build
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! ELSE
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@echo Windows x86 32-bit target build
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! ENDIF
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! ENDIF
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@echo cpu >$@
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@@ -2768,6 +2787,13 @@ spotless: clean
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if exist opdcdirx64.tag del opdcdirx64.tag
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if exist opdccdirx64.tag del opdccdirx64.tag
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if exist opdcgdirx64.tag del opdcgdirx64.tag
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if exist outldirarm64.tag del outldirarm64.tag
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if exist ottydirarm64.tag del ottydirarm64.tag
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if exist oguidirarm64.tag del oguidirarm64.tag
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if exist oluadirarm64.tag del oluadirarm64.tag
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if exist opdcdirarm64.tag del opdcdirarm64.tag
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if exist opdccdirarm64.tag del opdccdirarm64.tag
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if exist opdcgdirarm64.tag del opdcgdirarm64.tag
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if exist libdir.tag del libdir.tag
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if exist gamedir.tag del gamedir.tag
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if exist $(MSWIN)mnsel.bmp del $(MSWIN)mnsel.bmp
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