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@@ -1952,7 +1952,7 @@ doturn()
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Gname = halu_gname(u.ualign.type);
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Gname = halu_gname(u.ualign.type);
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/* [What about needing free hands (does #turn involve any gesturing)?] */
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/* [What about needing free hands (does #turn involve any gesturing)?] */
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if (!can_chant(&youmonst)) {
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if (!can_chant(&g.youmonst)) {
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/* "evilness": "demons and undead" is too verbose and too precise */
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/* "evilness": "demons and undead" is too verbose and too precise */
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You("are %s upon %s to turn aside evilness.",
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You("are %s upon %s to turn aside evilness.",
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Strangled ? "not able to call" : "incapable of calling", Gname);
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Strangled ? "not able to call" : "incapable of calling", Gname);
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