domove_ variables did not need to be in saved context
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@@ -691,6 +691,10 @@ struct instance_globals {
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int doorindex;
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char *save_cm;
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long done_money;
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long domove_attempting;
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long domove_succeeded;
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#define DOMOVE_WALK 0x00000001
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#define DOMOVE_RUSH 0x00000002
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const char *nomovemsg;
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char plname[PL_NSIZ]; /* player name */
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char pl_character[PL_CSIZ];
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