domove_ variables did not need to be in saved context
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@@ -579,7 +579,6 @@ newgame()
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g.context.botlx = 1;
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g.context.ident = 1;
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g.context.stethoscope_move = -1L;
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g.context.domove_attempting = 0L;
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g.context.warnlevel = 1;
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g.context.next_attrib_check = 600L; /* arbitrary first setting */
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g.context.tribute.enabled = TRUE; /* turn on 3.6 tributes */
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