debug commands: lightsources and monpolycontrol

Given no objections to Pat's suggestion, putting back in the change to make
the newest debug commands consistent with the others, removing the space
from the former and the underscore from the latter.
This commit is contained in:
cohrs
2002-10-14 00:20:38 +00:00
parent a8f4069c30
commit db73f34150
3 changed files with 6 additions and 4 deletions

View File

@@ -1486,8 +1486,8 @@ struct ext_func_tab extcmdlist[] = {
#if defined(WIZARD)
static const struct ext_func_tab debug_extcmdlist[] = {
{"levelchange", "change experience level", wiz_level_change, TRUE},
{"light sources", "show mobile light sources", wiz_light_sources, TRUE},
{"monpoly_control", "control monster polymorphs", wiz_mon_polycontrol, TRUE},
{"lightsources", "show mobile light sources", wiz_light_sources, TRUE},
{"monpolycontrol", "control monster polymorphs", wiz_mon_polycontrol, TRUE},
{"panic", "test panic routine (fatal to game)", wiz_panic, TRUE},
{"poly", "polymorph self", wiz_polyself, TRUE},
{"seenv", "show seen vectors", wiz_show_seenv, TRUE},