fix #H4262 - mon weapon attacks for non-weapon dmg
Let monsters who have a weapon attack for non-physical damage dish out physical damage instead of doing the drain life or drain strength they usually do if they happen to be wielding cockatrice corpses or a couple of particular aritfacts that do more harm than just level drain. (Other artifacts are candidates, but I don't think it's worth checking for them since the monsters involved have such a small chance of acquiring and wielding them.) Also switch to physical if monster's ability has been cancelled. Only barrow wight, Nazgul, and erinys are affected. Yeenoghu and the Master Assassin have a weapon attack for physical damage and another one for non-physical damage (not necessarily delivered in that order). They haven't been changed--only the physical damage attack has a chance to apply their weapon's special damage.
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@@ -172,6 +172,9 @@ if a long worm inherited inventory from a previous shape, and if an egg or
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Wizard will now steal any quest artifact from hero, not just own role's
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prevent a hostile renegade Angel of <lawful god> from delivering taunt
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messages which mention threats of retribution from that god
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a few types of monster (barrow wight, Nazgul, erinys) have weapon attacks that
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don't deal physical damage, so special damage like stoning via wielded
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cockatrice corpse wouldn't be inflicted
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Platform- and/or Interface-Specific Fixes
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