Merge branch 'NetHack-3.6'
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 mthrowu.c $NHDT-Date: 1542765360 2018/11/21 01:56:00 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.78 $ */
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/* NetHack 3.6 mthrowu.c $NHDT-Date: 1564767726 2019/08/02 17:42:06 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.85 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Pasi Kallinen, 2016. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -175,7 +175,10 @@ struct obj *otmp, *mwep;
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/* Elven Craftsmanship makes for light, quick bows */
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if (otmp->otyp == ELVEN_ARROW && !otmp->cursed)
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multishot++;
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if (ammo_and_launcher(otmp, uwep) && mwep->otyp == ELVEN_BOW
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/* for arrow, we checked bow&arrow when entering block, but for
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bow, so far we've only validated that otmp is a weapon stack;
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need to verify that it's a stack of arrows rather than darts */
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if (mwep && mwep->otyp == ELVEN_BOW && ammo_and_launcher(otmp, mwep)
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&& !mwep->cursed)
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multishot++;
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/* 1/3 of launcher enchantment */
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