add CRASHREPORT directly to browser
add CRASHREPORT for Windows
add ^P info to report (via DUMPLOG)
new options: crash_email, crash_name, crash_urlmax
new game command: #bugreport
new config option: CRASHREPORT_EXEC_NOSTDERR
new command line option: --bidshow
deleted helper scripts:
NetHackCrashReport.Javascript
nhcrashreport.lua
misc:
update CRASHREPORTURL (will need to be updated before release)
update bitrot in winchain
winchain for Windows
add missing synch_wait for NetHackW --showpaths
add PANICTRACE (and CRASHREPORT) in mdlib.c:build_opts
missing:
packaging (Windows needs the pdb file)
no testing with MSVC command line build
port status:
linux: working, but glibc's backtrace doesn't show static functions
Windows VS: working. pdb file is large - looking into options
MacOS: working
msdos: not supported
VMS: not supported
MSVC: planned, but not attempted
MSYS2: working, but libbacktrace not showing symbols (yet?)
This commit is contained in:
@@ -819,10 +819,12 @@ extern struct kinfo *find_delayed_killer(int);
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extern void dealloc_killer(struct kinfo *);
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extern void save_killers(NHFILE *);
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extern void restore_killers(NHFILE *);
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#ifdef CRASHREPORT
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extern boolean submit_web_report(const char *, char *);
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#if defined(CRASHREPORT)
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extern boolean submit_web_report(int, const char *, const char *);
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extern void crashreport_init(int, char *[]);
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extern void crashreport_bidshow(void);
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extern boolean swr_add_uricoded(const char *, char **, int *, char *);
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extern int dobugreport(void);
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#endif
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extern char *build_english_list(char *);
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#if defined(PANICTRACE) && !defined(NO_SIGNAL)
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@@ -1804,6 +1806,13 @@ extern int dosuspend(void);
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extern void nt_regularize(char *);
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extern int(*nt_kbhit)(void);
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extern void Delay(int);
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# ifdef CRASHREPORT
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struct CRctxt;
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extern struct CRctxt *ctxp;
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extern int win32_cr_helper(char, struct CRctxt *, void *, int);
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extern int win32_cr_gettrace(int, char *, int);
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extern int *win32_cr_shellexecute(const char *);
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# endif
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#endif /* WIN32 */
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#endif /* MICRO || WIN32 */
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@@ -2661,7 +2670,7 @@ extern char *get_sound_effect_filename(int32_t seidint,
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char *buf, size_t bufsz, int32_t);
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#endif
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extern char *base_soundname_to_filename(char *, char *, size_t, int32_t);
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extern void set_voice(struct monst *, int32_t, int32_t, int32_t);
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extern void set_voice(struct monst *, int32_t, int32_t, int32_t);
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extern void sound_speak(const char *);
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/* ### sp_lev.c ### */
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